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Children and young people in seven municipalities can look forward to exploring and creating in new makerspaces

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In the coming years, many thousands of children and young people will have amazing opportunities for hacking, inventing, testing and designing in advanced workshops aimed at boosting their technology literacy and digital skills.

Seven municipalities will now have a unique opportunity to link creative and technological learning through grants from Villum Fonden. With a total grant of DKK 37 million, Herning, Hjørring, Kolding, Randers, Slagelse, Viborg and Ærø Municipalities will establish makerspaces where pupils can explore and use digital technologies to solve real-life problems.

The Makerspace pool is discontinued for the time being

Since 2019, Villum Fonden has offered an annual pool from which municipalities have been able to apply for funds to establish makerspaces – workshops for IT and technology. The idea was to give children and young people the opportunity to use, understand and relate to digital technologies as well as to develop practical skills by working with materials and products.

From 2019-2023, a total of 33 municipalities have received funds for the establishment of makerspaces which are or will become part of the schools’ everyday life in various ways. Each municipality has its own special characteristics and strategies into which the new learning spaces are incorporated.

Villum Fonden has awarded more than DKK 175 million for the development and realisation of makerspaces in a third of the municipalities in Denmark.

Villum Fonden will continue to focus on technology literacy and learning, even though the Makerspace pool will be discontinued for the time being. This will, for example, be done through the future Knowledge Centre for Digital Literacy, which Villum Fonden, the Novo Nordisk Foundation and the Lundbeck Foundation have supported with a total of DKK 50 million. 

In a makerspace, the pupils will gain hands-on experience with, for example, programming, robots, 3D printing and design processes. The workshops provide opportunities for critical and constructive approaches to technology combined with the children acquiring some practical skills:

"We experience that makerspace teaching environments in schools are driven by an exploratory and creative approach to learning, through which the pupils gain both new skills and knowledge necessary in an increasingly advanced technological world. With the new grants, spaces are created for children and young people to gain basic skills and an in-depth understanding of the influence of technology, so that they not only become tech users, but also tech-literate citizens who can contribute in and to a sustainable digital future", says Jette Hundahl Mikkelsen, Senior Adviser for Villum Fonden’s grant area for children, youth and science.

Future National Knowledge Centre for Digital Literacy

In addition to grants for makerspaces in the municipalities, Villum Fonden has, together with the Novo Nordisk Foundation and the Lundbeck Foundation, supported a National Knowledge Centre for Digital Literacy with DKK 50 million over the next five years. The knowledge centre will contribute to establishing solid and shared expertise in digital literacy based on Danish school traditions and the latest international experience. The knowledge centre builds on previous experiments and projects. It gathers for the first time the academic environments across Danish universities, university colleges, primary and lower secondary schools and upper secondary schools to establish a holistic Danish approach to digital literacy in primary and lower secondary schools and on the higher general, commercial and technical examination programmes (STX, HHX and HTX).

This year’s seven projects

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